Aerius
Project Aerius is an experimental piece that emerged from a desire to push personal creative boundaries while diving deeper into the FUI world. Initially, it was a collection of separate UI designs brought together in a semi-narrative fashion and set in motion.
ROLE: Design / Animation / Editorial
CATEGORY: R&D
YEAR: 2019
SOFTWARE: Photoshop / Illustrator / After Effects
GPU: EVGA GeForce GTX 970 4GB SuperClocked
DURATION: 0:02:10:00
Process
The idea was to challenge myself by the magnitude of the project and by handling all aspects of production. I started in Illustrator and moved to After Effects. While in After Effects, I came across Google Earth Studio, which allowed me to render aerial landscape shots and later integrate them into the final piece. The editing was done in Premiere Pro.
Environmental & Biological Data Screens
Drone Viewport GFX
Drone Viewport Composites
Credits
Design and Animation – Andriy Kovalchuk
Sound Design and Mixing – Howard Sinden